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	<title>Lean Samurai</title>
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	<link>http://leansamurai.com</link>
	<description>Cutting edge Agile/Lean thinking</description>
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		<title>How to Lose a Team in 10 Days – Day 3</title>
		<link>http://leansamurai.com/2011/09/30/how-to-lose-a-team-in-10-days-%e2%80%93-day-3/</link>
		<comments>http://leansamurai.com/2011/09/30/how-to-lose-a-team-in-10-days-%e2%80%93-day-3/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 20:07:29 +0000</pubDate>
		<dc:creator>inbar</dc:creator>
				<category><![CDATA[Product Management]]></category>
		<category><![CDATA[Agile]]></category>

		<guid isPermaLink="false">http://leansamurai.com/?p=84</guid>
		<description><![CDATA[Once you start getting small stories from the PO and even before then next problem to arise is the issue of prioritization. This comes in two flavors: either everything is priority 1, or it is lumped into huge groups which mean nothing (i.e. Critical, Must, Should, Could), which should all be ready for the release. &#160; The [...]]]></description>
			<content:encoded><![CDATA[<p>Once you start getting small stories from the PO and even before then next problem to arise is the issue of prioritization. This comes in two flavors: either everything is priority 1, or it is lumped into huge groups which mean nothing (i.e. Critical, Must, Should, Could), which should all be ready for the release.</p>
<p>&nbsp;</p>
<p><a href="http://leansamurai.com/wp-content/uploads/2011/09/Pixton_Comic_Everything_is_important_by_Inbar_Oren.png"><img class="aligncenter size-full wp-image-85" title="Everything is Important" src="http://leansamurai.com/wp-content/uploads/2011/09/Pixton_Comic_Everything_is_important_by_Inbar_Oren.png" alt="" width="899" height="653" /></a></p>
<p><span style="text-decoration: underline;"><strong>The Problem</strong></span><br />
The biggest problem with this is that one of the most important jobs of a Product Owner is to prioritize, so to have a Product Owner who doesn&#8217;t understand the importance of prioritization is a problem that must be handled immediately.</p>
<p>Why is prioritization so important to an Agile project?</p>
<p>Agile makes it clear that change is an inescapable fact of life, but how do we deliver a successful project in this reality? The only way to do this is to ensure that:</p>
<ol>
<li>We maintain a high level of quality throughout the length of the project.</li>
<li>We tackle risk and integration early and often.</li>
<li>We make sure we do the most important things first so that we reach our Minimal Viable Product or the minimal product we can release as early as possible.</li>
</ol>
<div>In a good Agile project we see a business value graph which follows an S curve.</div>
<div>We do a bit of architecture and research at the beginning, most of the business value comes next and at the end we leave the least important things (for a more in depth analysis read Alistair Cockburn about <a href="http://alistair.cockburn.us/Trim+the+Tail+aka+Pay+to+Learn+aka+Design+as+Knowledge+Acquisition">Trimming the Tail</a>).</div>
<div>Not having this S curve means we either left learning (research) until too late in the game or that we have very critical items at the end, both of which pose significant project risk. Which is why prioritization is so important.</div>
<div>Now, some POs like to tell me that their situation is different, they either have a fixed time, fixed budget, fixed scope project of they have otherwise committed the deliverables to the customer. This changes nothing. If you have a project in which the last story in the backlog, scheduled for the last sprint is critical for the delivery, <strong>start panicking</strong>. The chances or success are slim to none.</div>
<div>If you&#8217;ve over-committed you will fail, in Agile or in waterfall. But here comes the good news, if you&#8217;ll prioritize and create your S curve then when the time or the money run out and you have to explain it to the customer at least you will be sure you have a working system (Items 1 and 2 above) and you did the most important work (Items 3). You&#8217;ll be surprised that maybe he will let it go and accept the system anyway, after all you did the most important things first.</div>
<div><span style="text-decoration: underline;"><strong>How do we solve this</strong></span></div>
<div>Surprisingly enough, this problem is easy to solve once you really sit with the PO and explain why not having priorities is a project risk, and how his customers would be happier at the end if he took the time to prioritize.</div>
<div>You might still have small chunks which just, &#8220;can&#8217;t be prioritized between themselves&#8221;, fine, that is a good place to start.</div>
<div>If you can&#8217;t get the PO to understand go up or sideways in the organization until you find someone who will influence him, this is too critical to let go. It is my opinion, that bad or non-existing prioritization is lazy Product Management and if it can&#8217;t be solved, might be a sign of a someone who just doesn&#8217;t get how to do his job.</div>
<p>&nbsp;</p>
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		<item>
		<title>How to Lose a Team in 10 Days – Day 2</title>
		<link>http://leansamurai.com/2011/09/17/how-to-lose-a-team-in-10-days-%e2%80%93-day-2/</link>
		<comments>http://leansamurai.com/2011/09/17/how-to-lose-a-team-in-10-days-%e2%80%93-day-2/#comments</comments>
		<pubDate>Sat, 17 Sep 2011 06:10:16 +0000</pubDate>
		<dc:creator>inbar</dc:creator>
				<category><![CDATA[Product Management]]></category>
		<category><![CDATA[Agile]]></category>

		<guid isPermaLink="false">http://leansamurai.com/?p=79</guid>
		<description><![CDATA[If you can get the PO&#8217;s involved like we talked in day 1, the next problem which usually comes up is the issue of breaking User Stories into small chunks. The Problem Product Owners, regardless of previous background, find it hard to understand why we need small stories in Agile. In the Kanban-Scrum war, I [...]]]></description>
			<content:encoded><![CDATA[<p>If you can get the PO&#8217;s involved like we talked in day 1, the next problem which usually comes up is the issue of breaking User Stories into small chunks.</p>
<p><a href="http://leansamurai.com/wp-content/uploads/2011/09/Pixton_Comic_This_is_as_small_as_it_gets_by_Inbar_Oren.png"><img class="aligncenter size-full wp-image-80" title="Pixton_Comic_This_is_as_small_as_it_gets_by_Inbar_Oren" src="http://leansamurai.com/wp-content/uploads/2011/09/Pixton_Comic_This_is_as_small_as_it_gets_by_Inbar_Oren.png" alt="This is as small as it gets" width="899" height="653" /></a></p>
<p><span style="text-decoration: underline;"><strong>The Problem</strong></span></p>
<p>Product Owners, regardless of previous background, find it hard to understand why we need small stories in Agile. In the Kanban-Scrum war, I think this is one of the only always agreed on topics. If you&#8217;re working Scrum you need stories that are small enough to finish in a Sprint, and if you&#8217;re doing kanban then you want stories that will flow quickly from end to end.</p>
<p>This boils down to feedback loops. In Agile, one of the biggest benefits we get as short feedback loops. These loops can be between R&amp;D and QA, between R&amp;D and the PO or even to the end customer. This is why we want working software, so that we may demo it, get feedback and respond to change if needed.</p>
<p>Even if they understand the need, new POs find it hard to break stories into very small chunks which have business value. The reason for that, is simply that it is really a had thing to do. This is a new technique and mind set that one needs to learn as an Agile PO.</p>
<p><span style="text-decoration: underline;"><strong>How do we solve this</strong></span></p>
<p><strong></strong>There is no easy solution here. It takes time and experience to learn how to break stories correctly. Time can be saved by mentoring, either internal or external, and by reading books on the subject, but even than it takes time.</p>
<p>The team needs some patience for the not perfect stories at the beginning. If the PO is serious about trying to write this stories he will succeed, it just takes time.</p>
<p>Are there stories which cannot be broken and retain business value? Yes! But from personal experience I can tell you that they are few of them. So if you think you found one, good for you, think again, talk to someone else to get another perspective, because just saying that it can&#8217;t be broken is the easy way out. Try not to take it unless you are sure this is one of those rare cases.</p>
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		<title>How to Lose a Team in 10 Days &#8211; Day 1</title>
		<link>http://leansamurai.com/2011/09/15/how-to-lose-a-team-in-10-days-day-1/</link>
		<comments>http://leansamurai.com/2011/09/15/how-to-lose-a-team-in-10-days-day-1/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 14:25:59 +0000</pubDate>
		<dc:creator>inbar</dc:creator>
				<category><![CDATA[Product Management]]></category>
		<category><![CDATA[Agile]]></category>

		<guid isPermaLink="false">http://leansamurai.com/?p=71</guid>
		<description><![CDATA[I&#8217;ve been asked to give a talk at AgileByExample on &#8220;How to Lose a Team in 10 Days &#8211; common mistakes POs make&#8221;. For this I created a set of comics to illustrate the mistakes, in the upcoming days I will post one problem after the other, and give some ways to resolve them. If [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been asked to give a talk at AgileByExample on &#8220;How to Lose a Team in 10 Days &#8211; common mistakes POs make&#8221;. For this I created a set of comics to illustrate the mistakes, in the upcoming days I will post one problem after the other, and give some ways to resolve them.<br />
If you have other ways to solve the problems, please comment.</p>
<p><a href="http://leansamurai.com/wp-content/uploads/2011/09/Pixton_Comic_Too_Important_by_Inbar_Oren.png"><img class="aligncenter size-full wp-image-72" title="The over important PO" src="http://leansamurai.com/wp-content/uploads/2011/09/Pixton_Comic_Too_Important_by_Inbar_Oren.png" alt="" width="899" height="653" /></a></p>
<p><span style="text-decoration: underline;"><strong>The Problem</strong></span></p>
<p>So this is usually the first problem we encounter when teams shift to Agile. The developers move to Scrum, Kanban or any other system, but Product Managers, or Business Analyst view this as an internal R&amp;D mumbo jumbo, which should not affect us.</p>
<p>When they are asked to change their behavior (writing stories, creating requirements on the go, etc.), they resist.<br />
Now, doing Agile without customer involvement, while still valuable loses a lot of its effect.<br />
For me this is a funny problem, but it happens a lot. Agile benefits, mainly, the business and I would love to see more companies move to Agile do to the pressure of the business and not because R&amp;D wants this.<br />
<strong><span style="text-decoration: underline;">How do we solve this</span></strong></p>
<p><strong></strong><br />
1. Education &#8211; The best way is to educate the potential POs, and work with their managers to explain why Agile is for their benefit and how they can improve the products and the bottom line with Agile practices.<br />
2. Honey trap &#8211; Another way is to build confidence in them by writing stories with business value in R&amp;D and invite the business to the demos just to see the progress and asking for their comments. Share the goals and show that you meet them.  This gradual involvement shows them the benefits, builds trust and draws them in.</p>
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		<item>
		<title>ALE Naked bathtub</title>
		<link>http://leansamurai.com/2011/05/22/ale-naked-bathtub/</link>
		<comments>http://leansamurai.com/2011/05/22/ale-naked-bathtub/#comments</comments>
		<pubDate>Sun, 22 May 2011 12:31:50 +0000</pubDate>
		<dc:creator>inbar</dc:creator>
				<category><![CDATA[Visual Management]]></category>

		<guid isPermaLink="false">http://leansamurai.com/?p=63</guid>
		<description><![CDATA[ALE first bathtub conference has ended and I think it was great. It was very hard for me to squeeze my talk to 12 minutes but I hope it made people want to see more and I want to thank all those who attended for the great feedback. Thanks to Cesario and Pascal you can now see all talks [...]]]></description>
			<content:encoded><![CDATA[<p>ALE first bathtub conference has ended and I think it was great.</p>
<p>It was very hard for me to squeeze my talk to 12 minutes but I hope it made people want to see more and I want to thank all those who attended for the great feedback.</p>
<p>Thanks to Cesario and Pascal you can now see all talks online at <a href="http://www.bathtubconferences.org/bathtub/">http://www.bathtubconferences.org/bathtub/</a>, I have also put mine here in this post for convenience.</p>
<p>Come to the next online confereance, as I&#8217;m sure it will be fun.<br />
<object style="height: 305px; width: 500px;" width="500" height="305"><param name="movie" value="http://www.youtube.com/v/l_2e4sB4eLM?version=3" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed type="application/x-shockwave-flash" width="500" height="305" src="http://www.youtube.com/v/l_2e4sB4eLM?version=3" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Who&#8217;s afraid of the Big Bad Wall</title>
		<link>http://leansamurai.com/2011/05/05/whos-afraid-of-the-big-bad-wall/</link>
		<comments>http://leansamurai.com/2011/05/05/whos-afraid-of-the-big-bad-wall/#comments</comments>
		<pubDate>Thu, 05 May 2011 14:26:50 +0000</pubDate>
		<dc:creator>inbar</dc:creator>
				<category><![CDATA[Visual Management]]></category>

		<guid isPermaLink="false">http://leansamurai.com/?p=45</guid>
		<description><![CDATA[Here are my slides from LSSC2011 about visual management and gemba walks. If you saw the talk, I would also appreciate any feedback you could provide. You can also download in PDF format: Who&#8217;s afraid of the big bad wall &#160; Who&#8217;s afraid of the Big Bad Wall&#160; View more presentations from inbaroren.]]></description>
			<content:encoded><![CDATA[<p>Here are my slides from LSSC2011 about visual management and gemba walks.<br />
If you saw the talk, I would also appreciate any feedback you could provide.<br />
You can also download in PDF format: <a href="http://leansamurai.com/wp-content/uploads/2011/05/Whos-afraid-of-the-big-bad-wall.pdf">Who&#8217;s afraid of the big bad wall</a></p>
<p>&nbsp;</p>
<div id="__ss_7850314" style="width: 425px;"><strong style="display: block; margin: 12px 0 4px;"><a title="Who's afraid of the Big Bad Wall" href="http://www.slideshare.net/inbaroren/whos-afraid-of-the-big-bad-wall">Who&#8217;s afraid of the Big Bad Wall</a></strong><object id="__sse7850314" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=whosafraidofthebigbadwall-draft2-110505123258-phpapp01&amp;stripped_title=whos-afraid-of-the-big-bad-wall&amp;userName=inbaroren" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=whosafraidofthebigbadwall-draft2-110505123258-phpapp01&amp;stripped_title=whos-afraid-of-the-big-bad-wall&amp;userName=inbaroren" name="__sse7850314" allowscriptaccess="always" allowfullscreen="true"></embed></object>&nbsp;</p>
<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/inbaroren">inbaroren</a>.</div>
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		<title>The science of Agile and the magic of waterfall</title>
		<link>http://leansamurai.com/2011/04/21/the-science-of-agile-and-the-magic-of-waterfall/</link>
		<comments>http://leansamurai.com/2011/04/21/the-science-of-agile-and-the-magic-of-waterfall/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 10:00:08 +0000</pubDate>
		<dc:creator>inbar</dc:creator>
				<category><![CDATA[Management]]></category>

		<guid isPermaLink="false">http://leansamurai.com/?p=40</guid>
		<description><![CDATA[At the end of a recent Agile Project Management course, someone said that Agile seems like a shift from magic to science. In waterfall there was no practical way to track performance and get a clear way to see the progress. He felt that in waterfall progress reports were based on intuition and could be [...]]]></description>
			<content:encoded><![CDATA[<p>At the end of a recent Agile Project Management course, someone said that Agile seems like a shift from magic to science.<br />
In waterfall there was no practical way to track performance and get a clear way to see the progress. He felt that in waterfall progress reports were based on intuition and could be easily manipulated by the project manager, while Agile provides a more scientific way to track progress and achieve REAL visibility.</p>
<p><span>I have to say that I agree. It&#8217;s funny to see, though, that Agile is usually perceived in exactly the opposite way, as a soft skill concept with no real project management skills.</span></p>
<p>Maybe this is the beginning of a new trend in the understanding and maturity of Agile.</p>
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		<title>Agile Israel 2011</title>
		<link>http://leansamurai.com/2011/04/12/agile-israel-2011/</link>
		<comments>http://leansamurai.com/2011/04/12/agile-israel-2011/#comments</comments>
		<pubDate>Tue, 12 Apr 2011 20:48:20 +0000</pubDate>
		<dc:creator>inbar</dc:creator>
				<category><![CDATA[Product Management]]></category>
		<category><![CDATA[Lean]]></category>
		<category><![CDATA[Lean Product Management]]></category>

		<guid isPermaLink="false">http://leansamurai.com/?p=36</guid>
		<description><![CDATA[On Monday, I gave a talk at the very successful, Agile Israel 2011 conference. Here are the slides from my talk, I will post later answers to some of the questions I received. &#160; Lean product management and continuous planning&#160; View more presentations from inbaroren.]]></description>
			<content:encoded><![CDATA[<p>On Monday, I gave a talk at the very successful, Agile Israel 2011 conference.</p>
<p>Here are the slides from my talk, I will post later answers to some of the questions I received.</p>
<p>&nbsp;</p>
<div id="__ss_7604945" style="width: 425px;"><strong style="display: block; margin: 12px 0 4px;"><a title="Lean product management and continuous planning" href="http://www.slideshare.net/inbaroren/lean-product-management-and-continuous-planning">Lean product management and continuous planning</a></strong><object id="__sse7604945" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=leanproductmanagementandcontinuousplanning-110412141657-phpapp01&amp;stripped_title=lean-product-management-and-continuous-planning&amp;userName=inbaroren" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=leanproductmanagementandcontinuousplanning-110412141657-phpapp01&amp;stripped_title=lean-product-management-and-continuous-planning&amp;userName=inbaroren" name="__sse7604945" allowscriptaccess="always" allowfullscreen="true"></embed></object>&nbsp;</p>
<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/inbaroren">inbaroren</a>.</div>
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		<title>Can we have too many Personans?</title>
		<link>http://leansamurai.com/2011/03/28/can-we-have-too-many-personans/</link>
		<comments>http://leansamurai.com/2011/03/28/can-we-have-too-many-personans/#comments</comments>
		<pubDate>Mon, 28 Mar 2011 10:40:24 +0000</pubDate>
		<dc:creator>inbar</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Personas]]></category>
		<category><![CDATA[Product Management]]></category>

		<guid isPermaLink="false">http://leansamurai.com/?p=32</guid>
		<description><![CDATA[Someone recently asked me about having too many personas. They started an exercise and can up with a huge amount of personas for each of their products (for the sake of this post: X, Y and Z) and I wanted to share my response to him. In my opinion, the reason to have different personas [...]]]></description>
			<content:encoded><![CDATA[<p><em>Someone recently asked me about having too many personas. They started an exercise and can up with a huge amount of personas for each of their products (for the sake of this post: X, Y and Z) and I wanted to share my response to him.</em></p>
<p>In my opinion, the reason to have different personas is in order to understand better customers to whom we have different value proposition.<br />
This means that if there are different users in the product for whom the value proposition is either the same or very similar I would group them into one persona.</p>
<p>Now let&#8217;s discuss the difficulty of handeling so many personas and discuss several options of reducing that number.</p>
<p>Let&#8217;s say, that each of the personas you describe does represent a value proposition from your products, that is inherently different that those of the other personas.</p>
<p>First, let&#8217;s remember that they will still be split among the three product we have, X, Y and Z, so each product will have less personas to handle.</p>
<p>Second in a persona we want to capture a real (although an amalgam) user, if we have a someone who&#8217;s sole job is to do a specific type of work that&#8217;s one thing, if he does,several types of work, as far as the persona is concerned this is just one persona with many needs, just like the real life situation. We want personas to mimic life not to be one dimensional characters that represent an aspect of the business or of real people, this can even hinder us in understanding requirements, such as understanding that this might point to the fact that one persona needs to use three product which could be a problem.</p>
<p>If even after all that we still feel that we have many different personas, I would urge you to create, manage and keep all of them. This will help you focus on which personas are served in each release, and which have been starved for several releases. Personas we keep starving, might be off our radar at the moment, and in this case I would stop managing them since, we are not offering them any value propositions, right now.<br />
For each release have a grid, mapping requirements to personas to help manage the starvation issues.<br />
Another thing this matrix could help you see, is that if some requirements are always serving several specific personas and those personas are always served by the same requirements then this means we don&#8217;t have a clear and different value proposition for each one, either combine them into one persona and one value proposition or create a value proposition and requirements that would separate them and set them apart.</p>
<div>Personas are also a way for the UX team to build an usable product.</div>
<div>If you can combine personas because of the reasons I suggested then this simplifies matters.</div>
<div>If there are so many distinct value propositions you manage the UX team must be visible to them as the different value propositions and needs of the different users might necessitate different usability solutions.</div>
<div>Again, if you find that the UX team sees several personas as one persona, this is a good input to consider in addition to the matrix that they might really be one and that they are not sufficiently different to warrant managing several personas.</div>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>The next step beyond TDD &#8211; TDTDD</title>
		<link>http://leansamurai.com/2011/03/24/the-next-step-beyond-tdd-tdtdd/</link>
		<comments>http://leansamurai.com/2011/03/24/the-next-step-beyond-tdd-tdtdd/#comments</comments>
		<pubDate>Thu, 24 Mar 2011 08:16:57 +0000</pubDate>
		<dc:creator>inbar</dc:creator>
				<category><![CDATA[Jokes]]></category>

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			<content:encoded><![CDATA[<p><a href="http://dilbert.com/strips/comic/2011-03-24/" title="Dilbert.com"><img src="http://dilbert.com/dyn/str_strip/000000000/00000000/0000000/100000/10000/6000/600/116640/116640.strip.gif" border="0" alt="Dilbert.com" /></a></p>
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		<title>Taking it out of the computer</title>
		<link>http://leansamurai.com/2011/03/15/taking-it-out-of-the-computer/</link>
		<comments>http://leansamurai.com/2011/03/15/taking-it-out-of-the-computer/#comments</comments>
		<pubDate>Tue, 15 Mar 2011 12:41:56 +0000</pubDate>
		<dc:creator>inbar</dc:creator>
				<category><![CDATA[Visual Management]]></category>
		<category><![CDATA[Gemba]]></category>

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		<description><![CDATA[A short exerpt from my recent article for the LSSC2011 proceedings, talking about the importance of real boards, regardless if the data comes from an electronic tool. I see value in having a physical project board even if the company is using an electronic tool. While most of the information can come by printing reports [...]]]></description>
			<content:encoded><![CDATA[<p><em><span style="color: #000000;">A short exerpt from my recent article for the LSSC2011 proceedings, talking about the importance of real boards, regardless if the data comes from an electronic tool.</span></em></p>
<p><span style="color: #000000;">I see value in having a physical project board even if the company is using an electronic tool. While most of the information can come by printing reports from tools, one cannot get the full picture in one view on any decent type screen. I also see value in the fact that this board is constantly open and available to the manager, the teams and other managers.</span></p>
<p><span style="color: #000000;">If the company has an amazing dashboarding tool which can present the status of the project or value stream on a single big screen, and such a screen is available and always turned to this dashboard, that is equally good. However, trusting people to login to tools run reports and get a composite view of a project detracts from the clear visibility needed in an Agile environment.</span></p>
<p>Regarding team boards, I think, that having a physical always-on board of every team is critical; this can be a truly physical board or the electronic representation of one using any tool. I think that even if an electronic version is used several physical artifacts will be needed to complement it.</p>
<p><span style="color: #000000;">Since the board&#8217;s point is too allow the team and any other interested party to view the status of the team, having it hidden inside a tool is not true visibility. It also takes away responsibility from the team as there is often one person updating the tool, and the rest never look at it. A lot of the time, if you ask them about the status of the team they would refer you to the tool and have little or no direct knowledge of the answer. The investment in a large screen for the team board is in my opinion, necessary.</span></p>
<p><span style="color: #000000;">This echoes Pascal Dennis&#8217;s thoughts from &#8216;The remedy&#8217;: &#8220;My questions elicit either blank stares or assurances that, &#8216;It&#8217;s in the computer.&#8217; That&#8217;s what we used to say at NJMM. We&#8217;ve learned that the &#8216;what&#8217;s in the computer&#8217; is usually wrong&#8230;It was a recurrent theme with business processes. Information was always in a box called the computer&#8230;Take information out of the box known as the computer and make it visible and understandable to users&#8230;Don&#8217;t trust the computer screen, report, or phone message. Genchi genbutsu – Go see for yourself!&#8221; </span></p>
<p>We also want the place we visit to be physical place to avoid the temptation to do it in a room with a projector instead of actually walking the Gemba. Part of the benefit of doing a Gemba walk is to actually wander around the people; you will be surprised how much enthusiasm seeing management touring the board would instill in a team. You would likewise be surprised to see that as time progresses more team members come to their board to listen and answer questions. All these benefits would be lost if we stayed in a room and used a projector.</p>
<p>&nbsp;</p>
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